24hr Livestream

We should call it an attempt, I only lasted 23hr 15!

A (first) attempt at a 24 hour livestream, in which I draw a crap walk cycle with my mouse, and then work on the Sheffield map, and try to import it into a game engine – for 24 hours.

Here I’m creating a fictitious nightclub on the outskirts of the city for some story arc.

My OBS crashed part of the way through, so this is broken into two parts. The second part was made unavailable, but you can find it on the link below.

Part 2

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