This map is regularly updated when new buildings are worked on, so rather than keep forgetting to upload a recent edition of the file, I’ll store it on github to keep it current.
|sheffield-fps||Models of buildings, roads, terrain in .fbx format, .blend file, textures.|
|FPS||Unreal Engine 4 project file.|
YouTube Subscribe Idents
|blend file||The entire scene information, but no rendered frames.|
– 3x Subscribe idents (1/4) size – transparent – PNG
– 2x blend files
– Bebas_Neue font file
|Full screen idents||2x 1920×1080 idents. |
Transparent PNG image sequence
Rendered with Sheepit
Low poly street assets
There’s a .blend file of the ‘Waiting for the bus…’, 360-degree video inside the zip file – as a template, so you can record your own VR videos using the camera from the scene.
I’ve included fonts from roads.org.uk*, so that you can easily edit your own signage in the actual fonts used on UK roads.
* – Redistributed under the Open Government Licence v1.0
In Blender -> Preferences -> Addons -> Simple Asset Manager ->
Select the folder where you extracted the zip file to in either your Master or Local library path, and save your preferences – and press Render Missing Previews.
In your 3D viewport, press N and you’ll see it under the Tool shelf.
Irungattukottai (Assetto Corsa track) – WIP!
Download the .zip file here – this contains the .blend file, and the files needed to be placed in AC’s ‘tracks’ folder for it to run.
If you want to make any changes, you’ll need to use Blender 2.76 to Export to KN5, with Hagn’s exporter addon